|Exam Board||AQA COMPUTER SCIENCE|
Develop skills in:
|Course content||1 Fundamentals of programming
2 Fundamentals of data structures
3 Fundamentals of algorithms
4 Theory of computation
5 Fundamentals of data representation
6 Fundamentals of computer systems
7 Fundamentals of computer organisation and architecture
8 Consequences of uses of computing
9 Fundamentals of communication and networking
10 Fundamentals of databases
11 Big Data
12 Fundamentals of functional programming
13 Systematic approach to problem solving
14 Non-exam assessment – the computing practical project
|Enrichment opportunities||British Informatics Olympiad
Programming in different languages and environments
Discussions of real life uses of Computing
|Assessment||Paper 1 – tests a student’s ability to program, as well as their theoretical knowledge of Computer Science from subject 1-4 above and the skills required from section 13 above.
Questions – Students answer a series of short questions and write/adapt/extend programs in an Electronic Answer Document
Assessed – On-screen exam: 2 hours 30 minutes
40% of A-level
Paper 2 – tests a student’s ability to answer questions from subject content 5-12 above.
Questions – Compulsory short-answer and extended-answer questions.
Assessed – Written exam: 2 hours 30 minutes
40% of A-level
Assesses student’s ability to use the knowledge and skills gained through the course to solve or investigate a practical problem. Students will be expected to follow a systematic approach to problem solving, as shown in section 13 above.
Assessed – 75 marks
20% of A-level
Students are assessed in school via modular tests, end of unit test and continued practical assessment.